All maps also include thousands of historical events that shape world and automotive history such as the Panic of 1907, World War 1, the Post War Recession, The Great Depression, and many more large and small events that will affect your decisions. With correct settings most maps have near historically accurate sales figures, hundreds of static AI and infinite dynamically generated AI competition. Each map has historically accurate purchasing power, population, population growth, inflation, interest and market growth rates. For a little less micromanagement, the game also includes territory based maps which are broken down into a few dozen regions. Armed with its realistic economic simulator.GearCity offers several maps with hundreds of cities. Let your imagination free and choose your own path. Produce munitions and military equipment for governments at war. Adjust dividends on your subsidiaries and enact a hostile takeovers in a feature-heavy stock system. Build factories and distribution branches. Manage production lines, supplies, prices, and employees. GearCity offers a wide variety of design and business choices.Create chassis, engines, transmissions, and vehicles. Thousands of players across the globe and industry professionals from automotive engineers to economics professors have praised the game’s intricate details. It is a complex, realistic, in-depth management sim that will take several hours to grasp and hundreds of hours to master. Unlike tycoon games, GearCity has not been simplified. GearCity is a realistic historically focused economic simulation of the global automobile industry. What made business leaders such as Henry Ford, William Durant, and Karl Benz so great? Could you ever accomplish what they did? The higher your selling price, the fewer people who can afford to buy it.About This Game Have you ever dreamed of running your own car company?Thousands have tried, and many have failed. Please note, you should never charge more than 5 times the Per Capita Income for the selected city. You will ship vehicles from factories in cities within the shipping distance.įinally, to sell a vehicle model, set the price in the text box under “Sales Price” and hit the Red glowing “Apply” button to save the changes. If you need to adjust how far away you ship vehicles from, click the “Shipping Distance” button. If it is not already, select your vehicle from the upper list. This allows you to see what your competitors are pricing their vehicles at and the amount they are selling. The bottom list is the competition for the selected vehicle model type in that city. Selecting a vehicle will give you extra costs and inventory data on the right panel. This also includes how much you are selling the models for and the number of vehicles you sold the previous month. The upper list is the vehicle models you have available to sell. It is here you set the sales prices for your vehicles. When you have found a city, click the Red Glowing “Select” button on the “City Information” window.ģ5. We recommend for new players to start in a North American or Western European city with a “Population” greater than 1 million and a high “Per Capita” income. This distribution of wealth is why choosing a larger city to start in is important, especially before the year 1920. Half of the buyers make less than the “Per Capita” rate, while less than 25% of the buyers make twice the “Per Capita” rate. Therefore, the higher a “Per Capita” value is, the more potential sales. A typical household will spend their yearly income purchasing a vehicle every 3 to 8 years. “Per Capita” is the average amount of income a single family makes in a year. This is especially important before 1920. As such, you should focus on selling vehicles in larger cities where more people are buying vehicles. The fewer people in a city or territory, the fewer vehicles sold there, if any at all. This is the “City Information” window.įor new players, the two critical details to look at are the “Population” and “Per Capita” figures.Ĭoncerning “Population,” only a limited number of households are purchasing new vehicles at any given time.
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