![]() As mentioned, some enemies are more vulnerable to specific attack types, so it’s definitely worth playing around with your weaponry to see what works best. Scars Above also has some cool elemental weaponry at play, with Kate able to fire special elemental rounds at enemies to inflict extra damage. And hey, some of these gadgets can be essential when solving puzzles too, so they have more than one use. Whilst these gadgets don’t necessarily offer anything you wouldn’t have seen before in other releases, they complement the shooting action and ensure each showdown brings with it some enjoyable variety. What does make things more interesting is the range of gadgets players have at their disposal, with players able to slow down time, create decoys of themselves to act as a distraction, create a gravity bubble to bring enemies to a halt, and so forth. “Outside of combat, there are plenty of neat little puzzles that require some clever thinking to solve, a levelling up system that’ll diversify your skillset, and even some elements of crafting, so there’s plenty to get stuck into.” There is an element of strategy to the action given that certain enemies are more vulnerable to specific attack types, but for the most part there’s just a heavy emphasis placed on running, gunning, and keeping out of harm’s way. It’s your typical third person shooting action, with players facing off against a myriad of different creatures that bring with them plenty of hazardous ways to cause you harm, whilst your range of powerful weaponry each have their pros and cons to make them effective in different situations. When it comes to the gameplay, Scars Above does play things pretty safe for the most part. It helps that I’m a big fan of sci-fi anyway, but the purpose of the Metahedron as well as the lasting repercussions of SCAR’s investigation offered more than enough intrigue to keep me fully invested right until the end. Whilst Scars Above isn’t going to win any prizes for its somewhat lacking cinematic presentation nor will it blow players away with its writing, there was something about the storytelling that just completely pulled me in. ![]() Players take on the role of Kate Ward, a scientist who was part of the team, as she looks to unravel the mystery behind the planet, find out what happened to her team, and finally make her way back home to Earth. Of course, things go wrong, with the team finding themselves torn away from the Metahedron and sent to a mysterious planet full of deadly creatures. ![]() Scars Above kicks off its sci-fi escapade with a strange object known as the Metahedron appearing above the surface of Earth, with a group known as the Sentient Contact Assessment and Response (or SCAR for short) sent to investigate and find out what out what exactly it is. Don’t get me wrong, it’s far from perfect and some elements of its design could’ve done with a bit more work, but the enjoyable gunplay and intriguing storytelling ensure that there’s more than enough going on in Scars Above to make it worth checking out. You know what, though? I REALLY liked the game. The gameplay videos looked cool and the premise certainly sounded like it’d scratch that sci-fi itch, but after spending hours with similar-looking big budget titles such as Returnal that really wowed me, I firmly had my expectations in check. Given its AA-title billing from publisher Prime Matter, I didn’t have huge expectations going into Scars Above. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |